History:
After the success of Akalabeth, Richard Garriott wrote a sequel in Basic and called it Ultima. Compared with Akalabeth it was much more sophisticated. It has a large world with four continents and even allows space travel and fights with enemy spaceships. Now the cities and castles offer small graphic maps, too. The dungeons are basically the same as in Akalabeth, but contain a bigger selection of monsters. The original Basic version from California Pacific was slow, thus Lord British re-released a faster version in Assembly language under his new label Origin Systems for the Apple II and other platforms. Obviously, the sales have not been very good since Origin never bothered to re-release Ultima II, except in the Ultima trilogy. But Bill Heineman surprised the Apple II world when he announced that he wrote a GS version of this game with improved graphics and a musical soundtrack. It was first published by Vitesse Inc.
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